Then the players get a downtime actions at the HQ, and then another call. Then we start the run at the last possible moment before things get interesting and proceed from there until the EMV makes it to the patient’s destination. Testing continues, in addition to playbooks, the players get a sheet for their EMV (flying ambulance) and one for each patient.Ĭurrently the play loop is GM rolls up a patient, a situation to extract them from, and their issue that caused them call the EMT’s in the first place.
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